| Looted
Penitent Engine - project
finished on 3/25/09 |
Customer: Federico Caravani
Project Outline: An Ork Deff Dread converted
from a Witch
Hunters Penitent Engine.
|
Concept,
Construction and Conversion
|
 |
First
up is the stock shot of a Penitent Engine from the GW website.
It's got pretty cool close combat arms with built-in flamers,
which should make for good Deff Dread arms.
The pilot will be reworked into an ork hard-wired into
the machine, and probably chained to it as well :-)
I'll also be bulking the whole thing up a bit by adding
some armor plates,
|
 |
The
first thing I did was to build the chassis (minus the pilot)
so I could see what I've got to work with before going to
town on it.
I'd heard from a number of sources that these models are
a bit 'tricky' to put together...
They weren't kidding.
The joints on this thing are poorly designed for a metal
miniature. They would work alright if this were cast in
plastic, but the metal components are just too heavy to
hold together without pinning.
|
 |
As
you can see from the photo, I had to resort to 1/2"
pan head screws just to get the legs to hold in place. It's
a good thing they'll be covered up with up with orky armor
plating.
All told there are 5 brass rods and 2 screws holding this
thing together.
After fooling around with this thing for the better part
of an evening, I think it's finally stable enough to start
'orkifying'.
Next up will probably be some armor plating. Stay tuned.
:-)
|
 |
I've
started the armor plating on the legs, as well as the pilot.
There's still a bunch of detail work to be done, rivets,
cables, glyphs and so forth, but you can see where I'm going
with it.
|
 |
Shot
from the side.
|
 |
The
other side.
|
 |
The
pilot is chained to the machine with a 'mad scientist' type
skullcap on. Once completed, it'll have wires and bolts
sticking out if it to make him look like he's wired into
the machine.
Instead of being encased in a sealed chamber of nutrient
fluids like the pilot of a Space Marine Dreadnought, the
meks just plopped this ork into a barrel of goo and plugged
him in. :-)
|
 |
Detailing
is pretty largely complete at this stage.
You can see from this angle where I've added rivets to
the armor plates, some detail work on the barrel and a grot
rigger to the top.
|
 |
Shot
from the side.
|
 |
Shot
from the rear.
The stock exhaust pipe on this thing was waaaaay too weedy
for an ork engine, so I replaced it with something 'proppa'.
|
 |
Shot
from the other side.
|
 |
Close
up of the pilot and grot.
I've added a bunch of wires to the helmet as well as some
bolts to the temples, just to make sure the helmet stays
on his head :-)
The arms are still romovable at this point, for posing
and painting purposes.
|
 |
Here's
a bird's eye view showing the wires going into his helmet,
sorry for the fuzzy picture.
The grot rigger is also romovable for painting purposes.
|
 |
At
the customer's request, I've changed the position of the
grot rigger to give him a more "hangin' on for dear
life" look.
I had the grot pinned to top of the model, but I've since
plugged the hole with green stuff.
|
 |
The
hand has been glued to one of the cables on the back of
the right arm of the penitent engine, one foot is connected
to the upper part of one of the engine's legs, and I've
added a spot of glue where the grot leans up against the
exhaust pipe..
Since the grot is now attached to the arm, I've had to
glue them in place on the model.
|
 |
I
was originally concerned that the grot might break off with
any kind of rough handling since the arms of the grot are
very small and thin.
Since I've positioned him so close to the main body of
the penitent engine, with several points of contact on the
model, this shouldn't be a problem.
The customer is going to paint this baby himself, so this thing is pretty much good to go.
|